Tag Archives: Platform

Parrot Bebop Paparazzi Integration

BebopAs you know paparazzi is a very modular platform. To show the world how modular we are, we worked hard on implementing paparazzi into the Parrot Bebop. At the Micro Aerial Vehicle Laboratory (MAVLab) of Delft University of Technology faculty Aerospace engineering (TU Delft) we received a pre-production model of the Bebop. We did our best to have paparazzi integrated before the launch of the Bebop. If you want to follow the progress check our (youtube channel).

4 hours after reception of the Bebop

8 hours later after hacking the ESC check-sum we had our First Flight!!!!

4 hours later our first autonomous outdoor flight in paparazzi !!!


Lisa/M for developers

Hello everyone,

After many months of hard work we have finally reached a version of Lisa/M that is ready for a wider range of developers. Although there are still some things missing that would allow a beginning user to use it with ease, we decided it is better to provide it to all of the other brilliant non core developers and users. You can find out more about it in the Paparazzi Wiki. A big thanks go to OpenUAS for his great help with the documentation.

And before you start asking, it is not fully Open-Hardware YET! The schematics are available in the SVN as well as in the Wiki. The eagle board layout files will follow soon.

Let us know what you plan to build with this autopilot. Also if you have built an aircraft with Lisa/L or Aspirin we would be very happy to see them. Just drop a comment below with a link to a picture. Let’s spread the word of what is possible with Paparazzi!!!

Let’s get flying!

Cheers Esden


Paparazzi Mac OSX release

After a very busy holiday period the Paparazzi developer team are pleased to announce the initial release the Mac OSX port of Paparazzi.

Although this release is a couple of weeks later than expected, the team is satisfied that this port will be easy to install and run. This first release still retains the look and feel of its Linux sibling as currently it uses X Windows for rendering. This is due to change, as the graphics library used by Paparazzi (GTK+) is improving its support for the native quartz engine found in Mac OSX. This improved version of GTK+ is due for release at the beginning of March. The team is tracking this and expect a more native look and feel version of Paparazzi to follow this release.

The porting team has taken particular care to implement the packages as Macport ports thus giving a user the opportunity to install source versions or binary versions. Ensuring that every feature of paparazzi is available as it becomes available.

Again I am pleased to see the depth of talent in the Paparazzi team. Bernard Davison a relative newcomer to Paparazzi development made a huge contribution to the packaging of this port. Enough of the waffle though! The download install page for Paparazzi on OSX can be found at http://wiki.paparazziuav.org/wiki/InstallationMacOSX

Cheers, your Paparazzi development team.